#include <Forest.h>
Public Member Functions | |
CForest () | |
Standard constructor for 2D forest. | |
~CForest () | |
Standard destructor for 2D forest. | |
bool | Load (LPDIRECT3DDEVICE9 pd3dDevice, WCHAR *strFilePath, WCHAR *strFileName) |
Load static tree mesh that is basicly 2D poligon with picture of a tree on it! | |
void | OnRender (LPDIRECT3DDEVICE9 pd3dDevice) |
Renders 2D forest on the hill. Trees are just bilboards layedout in one line. |
CForest::CForest | ( | ) |
Standard constructor for 2D forest.
CForest::~CForest | ( | ) |
Standard destructor for 2D forest.
bool CForest::Load | ( | LPDIRECT3DDEVICE9 | pd3dDevice, | |
WCHAR * | strFilePath, | |||
WCHAR * | strFileName | |||
) |
Load static tree mesh that is basicly 2D poligon with picture of a tree on it!
void CForest::OnRender | ( | LPDIRECT3DDEVICE9 | pd3dDevice | ) |
Renders 2D forest on the hill. Trees are just bilboards layedout in one line.