addParticle() | PSystem | [virtual] |
CPGrass(int numParticles, float size, float radiusmin, float radiusmax, int ringpart) | CPGrass | |
init(LPDIRECT3DDEVICE9 device, const WCHAR *texFileName) | PSystem | [virtual] |
postRender() | CPGrass | [virtual] |
preRender() | CPGrass | [virtual] |
PSystem() | PSystem | |
removeDeadParticles() | PSystem | [protected, virtual] |
Render() | PSystem | [virtual] |
reset() | PSystem | [virtual] |
resetParticle(Attribute *attribute) | CPGrass | [virtual] |
Update(float timeDelta, bool slow, bool follow) | CPGrass | [virtual] |
~PSystem() | PSystem | [virtual] |